 /***********************************************
*	(c) Ger Versluis 2000 version 13.10 August 1, 2004       *
*	You may use this script on non commercial sites.	          *
*	www.burmees.nl/menu			          *
*	You may remove all comments for faster loading	          *		
************************************************/
	var NoOffFirstLineMenus=6;			// Number of main menu  items
						// Colorvariables:
						// Color variables take HTML predefined color names or "#rrggbb" strings
						//For transparency make colors and border color ""
	var LowBgColor="black";			// Background color when mouse is not over
	var HighBgColor="#003300";			// Background color when mouse is over
	var FontLowColor="white";			// Font color when mouse is not over
	var FontHighColor="#BA9570";			// Font color when mouse is over
	var BorderColor="C0C0C0";			// Border color
	var BorderWidthMain=1;			// Border width main items
	var BorderWidthSub=1;			// Border width sub items
 	var BorderBtwnMain=1;			// Borderwidth between elements
	var BorderBtwnSub=1;			// Borderwidth between elements sub items
	var FontFamily="Verdana, Geneva, Arial, Helvetica, sans-serif";	// Font family menu items
	var FontSize=11;				// Font size menu items
	var FontBold=1;				// Bold menu items 1 or 0
	var FontItalic=0;				// Italic menu items 1 or 0
	var MenuTextCentered="left";		// Item text position left, center or right
	var MenuCentered="center";			// Menu horizontal position can be: left, center, right
	var MenuVerticalCentered="static";		// Menu vertical position top, middle,bottom or static
	var ChildOverlap=.2;			// horizontal overlap child/ parent
	var ChildVerticalOverlap=.2;			// vertical overlap child/ parent
	var StartTop=0;				// Menu offset x coordinate. If StartTop is between 0 and 1 StartTop is calculated as part of windowheight
	var StartLeft=1;				// Menu offset y coordinate. If StartLeft is between 0 and 1 StartLeft is calculated as part of windowheight
	var VerCorrect=0;				// Multiple frames y correction
	var HorCorrect=0;				// Multiple frames x correction
	var DistFrmFrameBrdr=0;			// Distance between main menu and frame border
	var LeftPaddng=3;				// Left padding
	var TopPaddng=-2;			// Top padding. If set to -1 text is vertically centered
	var FirstLineHorizontal=1;			// Number defines to which level the menu must unfold horizontal; 0 is all vertical
	var MenuFramesVertical=1;			// Frames in cols or rows 1 or 0
	var DissapearDelay=1000;			// delay before menu folds in
	var UnfoldDelay=100;			// delay before sub unfolds	
	var TakeOverBgColor=1;			// Menu frame takes over background color subitem frame
	var FirstLineFrame="";			// Frame where first level appears
	var SecLineFrame="";			// Frame where sub levels appear
	var DocTargetFrame="";			// Frame where target documents appear
	var TargetLoc="";				// span id for relative positioning
	var MenuWrap=1;				// enables/ disables menu wrap 1 or 0
	var RightToLeft=0;				// enables/ disables right to left unfold 1 or 0
	var BottomUp=0;				// enables/ disables Bottom up unfold 1 or 0
	var UnfoldsOnClick=0;			// Level 1 unfolds onclick/ onmouseover
	var BaseHref="http://outlands.co.nr/"; // BaseHref lets you specify the root directory for relative links. 
						// The script precedes your relative links with BaseHref
						// For instance: 
						// when your BaseHref= "http://www.MyDomain/" and a link in the menu is "subdir/MyFile.htm",
						// the script renders to: "http://www.MyDomain/subdir/MyFile.htm"
						// Can also be used when you use images in the textfields of the menu
						// "MenuX=new Array("<img src=\""+BaseHref+"MyImage\">"
						// For testing on your harddisk use syntax like: BaseHref="file:///C|/MyFiles/Homepage/"

	var Arrws=["tri.gif",5,10,"tridown.gif",10,5,"trileft.gif",5,10,"triup.gif",10,5];

						// Arrow source, width and height.
						// If arrow images are not needed keep source ""

	var MenuUsesFrames=0;			// MenuUsesFrames is only 0 when Main menu, submenus,
						// document targets and script are in the same frame.
						// In all other cases it must be 1

	var RememberStatus=0;			// RememberStatus: When set to 1, menu unfolds to the presetted menu item. 
						// When set to 2 only the relevant main item stays highligthed
						// The preset is done by setting a variable in the head section of the target document.
						// <head>
						//	<script type="text/javascript">var SetMenu="2_2_1";</script>
						// </head>
						// 2_2_1 represents the menu item Menu2_2_1=new Array(.......

						// Below some pretty useless effects, since only IE6+ supports them
						// I provided 3 effects: MenuSlide, MenuShadow and MenuOpacity
						// If you don't need MenuSlide just leave in the line var MenuSlide="";
						// delete the other MenuSlide statements
						// In general leave the MenuSlide you need in and delete the others.
						// Above is also valid for MenuShadow and MenuOpacity
						// You can also use other effects by specifying another filter for MenuShadow and MenuOpacity.
						// You can add more filters by concanating the strings
	var BuildOnDemand=1;			// 1/0 When set to 1 the sub menus are build when the parent is moused over
	var BgImgLeftOffset=5;			// Only relevant when bg image is used as rollover
	var ScaleMenu=0;				// 1/0 When set to 0 Menu scales with browser text size setting

	var HooverBold=0;				// 1 or 0
	var HooverItalic=0;				// 1 or 0
	var HooverUnderLine=0;			// 1 or 0
	var HooverTextSize=0;			// 0=off, number is font size difference on hoover
	var HooverVariant=0;			// 1 or 0

	var MenuSlide="";
	var MenuSlide="progid:DXImageTransform.Microsoft.RevealTrans(duration=.5, transition=19)";
	var MenuSlide="progid:DXImageTransform.Microsoft.GradientWipe(duration=.5, wipeStyle=1)";

	var MenuShadow="";
	var MenuShadow="progid:DXImageTransform.Microsoft.DropShadow(color=#888888, offX=0, offY=0, positive=0)";
	var MenuShadow="progid:DXImageTransform.Microsoft.Shadow(color=#888888, direction=135, strength=0)";

	var MenuOpacity="";
	var MenuOpacity="progid:DXImageTransform.Microsoft.Alpha(opacity=85)";

	function BeforeStart(){return}
	function AfterBuild(){return}
	function BeforeFirstOpen(){return}
	function AfterCloseAll(){return}

// Menu tree:
// MenuX=new Array("ItemText","Link","background image",number of sub elements,height,width,"bgcolor","bghighcolor",
//	"fontcolor","fonthighcolor","bordercolor","fontfamily",fontsize,fontbold,fontitalic,"textalign","statustext");
// Color and font variables defined in the menu tree take precedence over the global variables
// Fontsize, fontbold and fontitalic are ignored when set to -1.
// For rollover images ItemText or background image format is:  "rollover?"+BaseHref+"Image1.jpg?"+BaseHref+"Image2.jpg" 

Menu1=new Array("Home","index.php","",0,16,42,"","","","","","",12,0,0,"","");

Menu2=new Array("Races","races.html","",23,0,101,"","","","","","",12,0,0,"","All about the races of Outlands.");
	Menu2_1=new Array("Human","races.php?id=0","",0,16,110,"","","","","","",12,0,0,"","Humans");
	Menu2_2=new Array("Dwarf","races.php?id=1","",0,0,0,"","","","","","",12,0,0,"","Dwarves");
	Menu2_3=new Array("Duergar","races.php?id=2","",0,0,0,"","","","","","",12,0,0,"","Duergars : Dark dwarves ");
	Menu2_4=new Array("Elves","","",4,0,0,"","","","","","",12,0,0,"","Elves");
	        Menu2_4_1=new Array("Elf     ","races.php?id=3","",0,16,100,"","","","","","",12,0,0,"","Elf");
	        Menu2_4_2=new Array("Grey Elf","races.php?id=4","",0,0,0,"","","","","","",12,0,0,"","Grey Elf");
	        Menu2_4_3=new Array("Dark Elf","races.php?id=5","",0,0,0,"","","","","","",12,0,0,"","Dark Elf");
	        Menu2_4_4=new Array("Wild Elf","races.php?id=6","",0,0,0,"","","","","","",12,0,0,"","Wild Elf");
	Menu2_5=new Array("Giants","","",3,0,0,"","","","","","",12,0,0,"","Giants");
	        Menu2_5_1=new Array("Storm Giant","races.php?id=7","",0,16,100,"","","","","","",12,0,0,"","Storm Giants");
	        Menu2_5_2=new Array("Cloud Giant","races.php?id=8","",0,0,0,"","","","","","",12,0,0,"","Cloud Giants");
	        Menu2_5_3=new Array("Fire Giant","races.php?id=9","",0,0,0,"","","","","","",12,0,0,"","Fire Giants");
	Menu2_6=new Array("Ethereal","races.php?id=10","",0,0,0,"","","","","","",12,0,0,"","Ethereals");
	Menu2_7=new Array("Changeling","races.php?id=11","",0,0,0,"","","","","","",12,0,0,"","Changelings");
	Menu2_8=new Array("Draconians","","",5,0,0,"","","","","","",12,0,0,"","Draconians");
	        Menu2_8_1=new Array("Aurak","races.php?id=12","",0,16,100,"","","","","","",12,0,0,"","Auraks");
	        Menu2_8_2=new Array("Baaz","races.php?id=13","",0,0,0,"","","","","","",12,0,0,"","Baaz");
	        Menu2_8_3=new Array("Bozak","races.php?id=14","",0,0,0,"","","","","","",12,0,0,"","Bozaks");
	        Menu2_8_4=new Array("Kapak","races.php?id=15","",0,16,100,"","","","","","",12,0,0,"","Kapaks");
	        Menu2_8_5=new Array("Sivak","races.php?id=16","",0,0,0,"","","","","","",12,0,0,"","Sivaks");
	Menu2_9=new Array("Gnome","races.php?id=17","",0,0,0,"","","","","","",12,0,0,"","Gnomes");
	Menu2_10=new Array("Centaur","races.php?id=18","",0,0,0,"","","","","","",12,0,0,"","Centaurs");
	Menu2_11=new Array("Troll","races.php?id=19","",0,0,0,"","","","","","",12,0,0,"","Trolls");
	Menu2_12=new Array("Felar","races.php?id=20","",0,0,0,"","","","","","",12,0,0,"","Felars");
	Menu2_13=new Array("Illithid","races.php?id=21","",0,0,0,"","","","","","",12,0,0,"","Illithids");
	Menu2_14=new Array("Aasimar","races.php?id=22","",0,0,0,"","","","","","",12,0,0,"","Aasimars");
	Menu2_15=new Array("Tiefling","races.php?id=23","",0,0,0,"","","","","","",12,0,0,"","Tieflings");
	Menu2_16=new Array("Modron","races.php?id=24","",0,0,0,"","","","","","",12,0,0,"","Modrons");
	Menu2_17=new Array("Bariaur","races.php?id=25","",0,0,0,"","","","","","",12,0,0,"","Bariaurs");
	Menu2_18=new Array("Githyanki","races.php?id=26","",0,0,0,"","","","","","",12,0,0,"","Githyanki");
	Menu2_19=new Array("Minotaur","races.php?id=27","",0,0,0,"","","","","","",12,0,0,"","Minotaurs");
	Menu2_20=new Array("Cyclops","races.php?id=28","",0,0,0,"","","","","","",12,0,0,"","Cyclops");
	Menu2_21=new Array("Myrmidon","races.php?id=29","",0,0,0,"","","","","","",12,0,0,"","Myrmidons");
	Menu2_22=new Array("Triton","races.php?id=30","",0,0,0,"","","","","","",12,0,0,"","Tritons");
	Menu2_23=new Array("Yuanti","races.php?id=31","",0,0,0,"","","","","","",12,0,0,"","Yuantis");

Menu3=new Array("Classes","","",12,0,103,"","","","","","",12,0,0,"","Classes");
	Menu3_1=new Array("Warriors","","",3,16,126,"","","","","","",12,0,0,"","Warriors");
	        Menu3_1_1=new Array("Warrior","classes.php?id=0","",0,16,100,"","","","","","",12,0,0,"","Warrior");
	        Menu3_1_2=new Array("Gladiator","classes.php?id=1","",0,0,0,"","","","","","",12,0,0,"","Gladiators");
	        Menu3_1_3=new Array("Barbarian","classes.php?id=2","",0,0,0,"","","","","","",12,0,0,"","Barbarians");
	Menu3_2=new Array("Thief","classes.php?id=3","",0,0,0,"","","","","","",12,0,0,"","Thieves");
	Menu3_3=new Array("Cleric","classes.php?id=4","",0,0,0,"","","","","","",12,0,0,"","Clerics");
	Menu3_4=new Array("Knights","","",4,0,0,"","","","","","",12,0,0,"","Knights");
	        Menu3_4_1=new Array("Paladin","classes.php?id=5","",0,16,100,"","","","","","",12,0,0,"","Paladins");
	        Menu3_4_2=new Array("Avenger","classes.php?id=6","",0,0,0,"","","","","","",12,0,0,"","Avengers");
	        Menu3_4_3=new Array("Knight","classes.php?id=7","",0,0,0,"","","","","","",12,0,0,"","Knights");
	        Menu3_4_4=new Array("Templar","classes.php?id=8","",0,0,0,"","","","","","",12,0,0,"","Templars");
	Menu3_5=new Array("Anti - Paladin","classes.php?id=9","",0,0,0,"","","","","","",12,0,0,"","Anti-Paladins");
	Menu3_6=new Array("Ranger","classes.php?id=10","",0,0,0,"","","","","","",12,0,0,"","Rangers");
	Menu3_7=new Array("Monk","classes.php?id=11","",0,0,0,"","","","","","",12,0,0,"","Monks");
	Menu3_8=new Array("Channeller","classes.php?id=12","",0,0,0,"","","","","","",12,0,0,"","Channelers");
	Menu3_9=new Array("Nightwalker","classes.php?id=13","",0,0,0,"","","","","","",12,0,0,"","Nightwalkers");
	Menu3_10=new Array("Necromancers","","",4,0,0,"","","","","","",12,0,0,"","Necromancers");
		Menu3_10_1=new Array("Deadmaster","classes.php?id=14","",0,16,100,"","","","","","",12,0,0,"","Deadmasters");
		Menu3_10_2=new Array("Golemmaster","classes.php?id=15","",0,0,0,"","","","","","",12,0,0,"","Golemmasters");
		Menu3_10_3=new Array("Infernalist","classes.php?id=16","",0,0,0,"","","","","","",12,0,0,"","Infernalists");
		Menu3_10_4=new Array("Summoner","classes.php?id=17","",0,0,0,"","","","","","",12,0,0,"","Summoners");
	Menu3_11=new Array("Elementalist","classes.php?id=18","",0,0,0,"","","","","","",12,0,0,"","Elementalists");
	Menu3_12=new Array("Ninja","classes.php?id=19","",0,0,0,"","","","","","",12,0,0,"","Ninjas");

Menu4=new Array("Houses","","",6,16,100,"","","","","","",12,0,0,"","Clans");
	Menu4_1=new Array("Ancient","ancient.html","",0,16,100,"","","","","","",12,0,0,"","Ancient");
	Menu4_2=new Array("Life","life.html","",0,0,0,"","","","","","",12,0,0,"","Life");
	Menu4_3=new Array("Enforcer","enforcer.html","",0,0,0,"","","","","","",12,0,0,"","Enforcer");
	Menu4_4=new Array("Outlaw","outlaw.html","",0,0,0,"","","","","","",12,0,0,"","Outlaw");
	Menu4_5=new Array("Arcana","arcana.html","",0,0,0,"","","","","","",12,0,0,"","Arcana");
	Menu4_6=new Array("Crusader","crusader.html","",0,0,0,"","","","","","",12,0,0,"","Crusader");


Menu5=new Array("Gods","none.html","",0,0,60,"","","","","","",12,0,0,"","Gods");

Menu6=new Array("Newbies","","",2,0,100,"","","","","","",12,0,0,"","Newbies");
        Menu6_1=new Array("Getting Started","gettingstarted.html","",0,16,100,"","","","","","",12,0,0,"","Creating your first character and getting started.");
        Menu6_2=new Array("Some Advice","advice.html","",0,0,0,"","","","","","",12,0,0,"","Some advice for newbies and newcomers.");



Menu7=new Array("Forum","","",0,0,43,"","","","","","",12,0,0,"","Forum");

